Symphony of the Goddesses

20 Oct

As a kid, one of the first video games that I ever loved aside from Pokemon, was the Legend of Zelda: Ocarina of Time for Nintendo 64. I was fascinated by the mind-boggling addictive puzzle RPG style of the game and the wonderful magical storyline the game presented.

Even now as an adult, I will openly admit that I have a love for the Zelda games, and it seems each generation has it’s own favorite that spans from old Nintendo games to  the newest which can be played on the Nintendo Wii and 3Ds.

So it seems only natural that upon being asked if I would like to go to the Symphony of the Goddesses this past week on October 18th at the Wang that I say yes.

The night was cold, but the heat of bodies packed within the balcony seats at the Wang theater was enough to allow most girls to be comfortable in even the flimsiest of dresses as they waited for the seats to fill. Below, we had view of the whole stage and three video monitors placed at different angles. The stage was lit softly, and the musicians could be heard softly testing their instruments; part of a song there, a stray note here for warm ups floated through the spacious theater. As I glanced around the theater, I could see a sea of green as various people of all ages had dressed in Link costumes for the occasion and even a pair as Mario and Luigi.

Then, a great cheer rose up as the conductor entered the stage; she was delicate, blonde and young with laughing eyes and  with a gorgeous brogue she introduced herself as Emiear Noone. The producer, Jason Micheal Paul, was then on the stage, announcing the line up and expressing his love for the games as well, which was followed by massive wave of applause. These were his people, and he was in good company.

The show opened with a bang as a medley of Zelda’s main opening powerfully lit up the room. Noone firmly led the Orchestra as behind them scenes from the most memorable Zelda games lit up the three large screens.

The first act consisted of dungeon music and classic ocarina music, followed by a medley from Legend of Zelda: Ocherina of Time. The crowd could be heard laughing on an off at some of the scenes chosen from the games. Then, abruptly between the first and second half, Noone called our attention once more to her. She admitted it was unorthodox to stop between the first and second half, but wanted to draw the crowd’s attention to the fact that the second half would consist of music selected from Legend of Zelda: The Wind Waker, which involved controlling the wind with what looked like a conductor’s baton. Noone then raised he hand, displaying her own personal wind waker, and proceeded with conducting the rest of the symphony with it.

After the intermission, Paul once mor graced the stage, thanking Rhode Island’s Philharmonic Choir for using their voices along with the powerfully done orchestra music and introducing the second half of the show which concisted of music from Legend of Zelda: Link to the Past, Legend of Zelda Twilight Princess, and which followed up with music from Majora’s mask.

The show had not one but three standing ovations and was all and all a moving and fantastic experience that was enjoyed by multiple generations and fans of both music and gaming. This was a celebration and an homage to the games, their fans and of course the composer of the beautiful Zelda music, Koji Kondo.

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